The studio
About HasaMisa Studios
HasaMisa Studios is an independent Indian game and tool development studio, founded in 2024 and owned by Diptesh Debnath (CG Arthr0). Our current focus is PhotoBlend for Blender and Red Handed: Crime Scene.
What we make
PhotoBlend puts layered image editing inside Blender. 1.2 Beta 18 is available as a free beta version for Windows x64 · Blender 5.2, with painting, masks, adjustments and supported PSD workflows. A verified Google-linked HasaMisa account and beta activation are required to download it.
Red Handed: Crime Scene is our multiplayer game currently in development. Six players enter an investigation where one really commits the crime, and the others must prove their case through server-verified evidence. It is built in Unity 6.
Our other projects include Prarambh 2777, a science-fiction game spanning Mars and Earth, and Vayloom Cloth, our in-house cloth solver for Unreal Engine 5.
How we work
Art direction, 3D production and programming happen together. PhotoBlend addresses the friction of moving between image editing and Blender; Red Handed brings game design together with server-authoritative investigation systems. We work on the tools and technical problems alongside the creative work.
Founder & owner
Diptesh Debnath (CG Arthr0) is the founder and owner of HasaMisa Studios. A 3D and technical artist, game developer and director, he leads the studio's creative and technical work.
- Engines
- Unreal Engine 5 · Unity 6 (URP)
- 3D
- Blender — modelling, look dev, rigging, optimisation
- Technical art
- Real-time rendering, shaders, simulation, physics
- Systems
- Gameplay, networking, server-authoritative logic
- Tools
- Pipeline add-ons and in-engine technology
- Founded
- 2024
- Founder & owner
- Diptesh Debnath (CG Arthr0)
- Current focus
- PhotoBlend · Red Handed
- Based in
- India
- Platforms
- PC · Android
- Team
- Independent · self-owned
- Contact
- [email protected]
Get in touch
Publishers, festival programmers and technical artists: write to us. We answer everything.